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Recherchez parmi les cartes, mécaniques de boss, guides de personnages, archétypes de builds et outils de run. Les termes récents comme Aeonglass, Bestiary, Randomizer, Workshop et co-op sont aussi inclus.

40 résultatsCartes, boss, builds, personnages et outils
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Inflame

Ironclad · S-tier · Power · Uncommon

Permanent Strength buff that improves every attack for the rest of the fight — the cheapest scaling Ironclad has.

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Demon Form

Ironclad · A-tier · Power · Rare

Compounding Strength every turn snowballs out of control in long fights, though the 3-cost turn it lands is a tempo hit.

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Offering

Ironclad · S-tier · Skill · Rare

Two energy and three cards for free is the strongest single-turn burst enabler in the game — HP is a resource here.

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Impervious

Ironclad · A-tier · Skill · Rare

30 Bouclier en une carte — bouée de sauvetage dans n'importe quel combat de boss. Meilleur rare défensif d'Ironclad.

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Dark Embrace

Ironclad · A-tier · Power · Rare

Turns Ironclad’s Exhaust theme into a draw engine — with enough exhausters it refills your hand every turn.

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Feed

Ironclad · A-tier · Attack · Rare

Permanent Max HP growth off kills is how Ironclad survives the long climb — snowballs hard against fodder enemies.

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Whirlwind

Ironclad · A-tier · Attack · Uncommon

Convertit toute l'énergie en dégâts multi-cibles — indispensable dans les salles à plusieurs ennemis.

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Corruption

Ironclad · A-tier · Power · Ancient

Free Skills turn every defensive card into tempo and fuel Dark Embrace draw — the centerpiece of the Exhaust archetype.

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Barricade

Ironclad · A-tier · Power · Rare

Block stops decaying, so it stacks all fight — turns Ironclad into an unkillable wall and enables Body Slam turns.

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Juggernaut

Ironclad · A-tier · Power · Rare

Converts a defensive deck into a damage engine; pairs with Barricade for huge repeated hits.

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Feel No Pain

Ironclad · A-tier · Power · Uncommon

Free Block every time you Exhaust — passive defense that scales with the whole Exhaust package.

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Fiend Fire

Ironclad · A-tier · Attack · Rare

A single-turn nuke that scales with a full hand — the classic finisher for Strength-plus-Exhaust decks.

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Break

Ironclad · A-tier · Attack · Ancient

Enormous damage and heavy Vulnerable on one cheap card — a premier single-target answer to elites and bosses.

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Pyre

Ironclad · A-tier · Power · Rare

Permanent energy ramp lets you play more of everything every turn — a game-warping engine in longer fights.

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Unmovable

Ironclad · A-tier · Power · Rare

Roughly doubles your defense every turn — pairs with Barricade and Body Slam for an unkillable wall.

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Adrenaline

Silent · S-tier · Skill · Rare

Free energy and cards that leaves your deck afterward — pure tempo that enables Silent’s explosive combo turns.

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Infinite Blades

Silent · A-tier · Power · Uncommon

Moteur central du build Shiv — dégâts gratuits chaque tour qui se cumulent avec tous les buffs Shiv.

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Accuracy

Silent · A-tier · Power · Uncommon

Chaque copie ajoute +4 à chaque Shiv — se cumule avec Infinite Blades pour une sortie explosive.

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Noxious Fumes

Silent · A-tier · Power · Uncommon

Hands-free Poison every turn that hits the whole room — the backbone of every Silent Poison deck.

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Footwork

Silent · A-tier · Power · Uncommon

Permanent Block scaling that makes every defensive card stronger for the rest of the fight — Silent’s Inflame equivalent.

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Wraith Form

Silent · A-tier · Power · Ancient

Two turns of near-total immunity buys a lethal combo window; the Dexterity drain is a real but survivable cost.

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Envenom

Silent · A-tier · Power · Rare

Every attack becomes a Poison applier — quietly one of the strongest scaling Powers in a hybrid Poison deck.

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Accelerant

Silent · A-tier · Power · Rare

Doubles (or more) your Poison damage per turn — the multiplier that makes dedicated Poison decks kill bosses fast.

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Nightmare

Silent · A-tier · Skill · Rare

Triples your best card for a devastating turn — the setup piece behind Silent’s biggest burst combos.

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Leg Sweep

Silent · A-tier · Skill · Uncommon

Weak plus a big Block wall in one card — premier defensive tech that also blunts enemy damage.

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Predator

Silent · A-tier · Attack · Common

High damage that also digs — a rare common that never stops being worth a slot.

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Phantom Blades

Silent · A-tier · Power · Uncommon

Retained Shivs plus a big bonus hit — turns a Shiv deck from steady chip into serious burst.

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Fan of Knives

Silent · A-tier · Power · Rare

Makes every Shiv an AoE and hands you four right away — the payoff that lets Shiv decks clear whole rooms.

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Outbreak

Silent · A-tier · Power · Uncommon

Reworked in v0.108: now triggers on every Poison application — frequent small applies (Noxious Fumes, Bouncing Flask) turn it into constant AoE chip.

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Malaise

Silent · A-tier · Skill · Rare

Scalable Strength strip plus Weak — the ultimate defensive answer to a scary boss attack turn.

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Burst

Silent · A-tier · Skill · Rare

Doubles a key Skill for a devastating combo — copies Nightmare, big Poison, or a huge Block card.

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Echo Form

Defect · S-tier · Power · Rare

Doubling your best card every turn is game-winning scaling; Ethereal means you must play it the turn you draw it.

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Defragment

Defect · A-tier · Power · Rare

Focus boosts every Orb’s output permanently — the core scaling stat for any Orb-based Defect deck.

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Glacier

Defect · A-tier · Skill · Uncommon

Block plus two Frost orbs at once — the most efficient defensive card Defect has, and it scales with Focus.

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Creative AI

Defect · A-tier · Power · Rare

A free Power every turn snowballs into unbeatable value in long fights; too slow for short ones.

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Biased Cognition

Defect · A-tier · Power · Ancient

A huge instant Focus spike that wins short fights outright — the decay only matters in drawn-out ones.

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Capacitor

Defect · A-tier · Power · Uncommon

More Orb slots means more passive value every turn — foundational for any multi-Orb scaling deck.

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Loop

Defect · A-tier · Power · Uncommon

Doubles your best Orb’s passive every turn — the engine behind Frost-wall and Lightning-ping decks.

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Multi-Cast

Defect · A-tier · Skill · Rare

Dumps all energy into repeated Evokes — a burst finisher that pairs with a charged Lightning or Dark orb.

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Machine Learning

Defect · A-tier · Power · Rare

Permanent extra draw compounds all game — one of the best early Powers to stabilize any Defect deck.

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