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Build quality

Build stability: test the floor, not only the ceiling

Judge a build by first-cycle output, bad-draw recovery, boss coverage, and patch sensitivity—not by its best screenshot.

v0.107.1 · 2026-07-13
1

Four reliability checks

  • First cycle: can the deck block and deal damage before every Power or combo piece is found?
  • Bad draw: what happens when the engine and its enabler are separated by one shuffle?
  • Boss coverage: can the same deck handle Artifact, card-tax, multi-enemy, and phase-change fights?
  • Resource pressure: does the plan still work after a forced rest, weak shop, or missing upgrade?
2

Use a stability scorecard

  • Reliable: the deck has two independent ways to stabilize and a clear damage plan.
  • Conditional: powerful after one specific card, relic, or upgrade; route toward the missing piece but stop adding speculative payoffs.
  • Fragile: multiple setup cards, one defensive answer, and no recovery when the first cycle misses.
3

Patch sensitivity

  • Mechanic-driven builds are usually more stable across patches than builds depending on one overtuned number.
  • When a Beta changes a key card, keep the main-branch plan and Beta plan labeled separately.
  • Re-evaluate recommendations when card costs, token effects, enemy breakpoints, or action order changes.
Build stability: test the floor, not only the ceiling — STS2 Guide | STS2 Guide