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40 ErgebnisseKarten, Bosse, Builds, Charaktere und Tools
Karte

Inflame

Ironclad · S-tier · Power · Uncommon

Permanent Strength buff that improves every attack for the rest of the fight — the cheapest scaling Ironclad has.

Karte

Demon Form

Ironclad · A-tier · Power · Rare

Compounding Strength every turn snowballs out of control in long fights, though the 3-cost turn it lands is a tempo hit.

Karte

Offering

Ironclad · S-tier · Skill · Rare

Two energy and three cards for free is the strongest single-turn burst enabler in the game — HP is a resource here.

Karte

Impervious

Ironclad · A-tier · Skill · Rare

30 Block in einer Karte — Lebensretter in jedem Boss-Kampf. Bestes defensives Rare für Ironclad.

Karte

Dark Embrace

Ironclad · A-tier · Power · Rare

Turns Ironclad’s Exhaust theme into a draw engine — with enough exhausters it refills your hand every turn.

Karte

Feed

Ironclad · A-tier · Attack · Rare

Permanent Max HP growth off kills is how Ironclad survives the long climb — snowballs hard against fodder enemies.

Karte

Whirlwind

Ironclad · A-tier · Attack · Uncommon

Wandelt die gesamte Energie in Mehrfach-Ziel-Schaden um — unverzichtbar in Räumen mit mehreren Gegnern.

Karte

Corruption

Ironclad · A-tier · Power · Ancient

Free Skills turn every defensive card into tempo and fuel Dark Embrace draw — the centerpiece of the Exhaust archetype.

Karte

Barricade

Ironclad · A-tier · Power · Rare

Block stops decaying, so it stacks all fight — turns Ironclad into an unkillable wall and enables Body Slam turns.

Karte

Juggernaut

Ironclad · A-tier · Power · Rare

Converts a defensive deck into a damage engine; pairs with Barricade for huge repeated hits.

Karte

Feel No Pain

Ironclad · A-tier · Power · Uncommon

Free Block every time you Exhaust — passive defense that scales with the whole Exhaust package.

Karte

Fiend Fire

Ironclad · A-tier · Attack · Rare

A single-turn nuke that scales with a full hand — the classic finisher for Strength-plus-Exhaust decks.

Karte

Break

Ironclad · A-tier · Attack · Ancient

Enormous damage and heavy Vulnerable on one cheap card — a premier single-target answer to elites and bosses.

Karte

Pyre

Ironclad · A-tier · Power · Rare

Permanent energy ramp lets you play more of everything every turn — a game-warping engine in longer fights.

Karte

Unmovable

Ironclad · A-tier · Power · Rare

Roughly doubles your defense every turn — pairs with Barricade and Body Slam for an unkillable wall.

Karte

Adrenaline

Silent · S-tier · Skill · Rare

Free energy and cards that leaves your deck afterward — pure tempo that enables Silent’s explosive combo turns.

Karte

Infinite Blades

Silent · A-tier · Power · Uncommon

Kernmotor des Shiv-Builds — kostenloser Schaden jede Runde, der mit allen Shiv-Buffs stapelt.

Karte

Accuracy

Silent · A-tier · Power · Uncommon

Jede Kopie gibt +4 auf jeden Shiv — stapelt mit Infinite Blades für explosiven Output.

Karte

Noxious Fumes

Silent · A-tier · Power · Uncommon

Hands-free Poison every turn that hits the whole room — the backbone of every Silent Poison deck.

Karte

Footwork

Silent · A-tier · Power · Uncommon

Permanent Block scaling that makes every defensive card stronger for the rest of the fight — Silent’s Inflame equivalent.

Karte

Wraith Form

Silent · A-tier · Power · Ancient

Two turns of near-total immunity buys a lethal combo window; the Dexterity drain is a real but survivable cost.

Karte

Envenom

Silent · A-tier · Power · Rare

Every attack becomes a Poison applier — quietly one of the strongest scaling Powers in a hybrid Poison deck.

Karte

Accelerant

Silent · A-tier · Power · Rare

Doubles (or more) your Poison damage per turn — the multiplier that makes dedicated Poison decks kill bosses fast.

Karte

Nightmare

Silent · A-tier · Skill · Rare

Triples your best card for a devastating turn — the setup piece behind Silent’s biggest burst combos.

Karte

Leg Sweep

Silent · A-tier · Skill · Uncommon

Weak plus a big Block wall in one card — premier defensive tech that also blunts enemy damage.

Karte

Predator

Silent · A-tier · Attack · Common

High damage that also digs — a rare common that never stops being worth a slot.

Karte

Phantom Blades

Silent · A-tier · Power · Uncommon

Retained Shivs plus a big bonus hit — turns a Shiv deck from steady chip into serious burst.

Karte

Fan of Knives

Silent · A-tier · Power · Rare

Makes every Shiv an AoE and hands you four right away — the payoff that lets Shiv decks clear whole rooms.

Karte

Outbreak

Silent · A-tier · Power · Uncommon

Reworked in v0.108: now triggers on every Poison application — frequent small applies (Noxious Fumes, Bouncing Flask) turn it into constant AoE chip.

Karte

Malaise

Silent · A-tier · Skill · Rare

Scalable Strength strip plus Weak — the ultimate defensive answer to a scary boss attack turn.

Karte

Burst

Silent · A-tier · Skill · Rare

Doubles a key Skill for a devastating combo — copies Nightmare, big Poison, or a huge Block card.

Karte

Echo Form

Defect · S-tier · Power · Rare

Doubling your best card every turn is game-winning scaling; Ethereal means you must play it the turn you draw it.

Karte

Defragment

Defect · A-tier · Power · Rare

Focus boosts every Orb’s output permanently — the core scaling stat for any Orb-based Defect deck.

Karte

Glacier

Defect · A-tier · Skill · Uncommon

Block plus two Frost orbs at once — the most efficient defensive card Defect has, and it scales with Focus.

Karte

Creative AI

Defect · A-tier · Power · Rare

A free Power every turn snowballs into unbeatable value in long fights; too slow for short ones.

Karte

Biased Cognition

Defect · A-tier · Power · Ancient

A huge instant Focus spike that wins short fights outright — the decay only matters in drawn-out ones.

Karte

Capacitor

Defect · A-tier · Power · Uncommon

More Orb slots means more passive value every turn — foundational for any multi-Orb scaling deck.

Karte

Loop

Defect · A-tier · Power · Uncommon

Doubles your best Orb’s passive every turn — the engine behind Frost-wall and Lightning-ping decks.

Karte

Multi-Cast

Defect · A-tier · Skill · Rare

Dumps all energy into repeated Evokes — a burst finisher that pairs with a charged Lightning or Dark orb.

Karte

Machine Learning

Defect · A-tier · Power · Rare

Permanent extra draw compounds all game — one of the best early Powers to stabilize any Defect deck.

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