Search STS2 Guide
Search across cards, boss mechanics, character guides, build archetypes, and run tools. Recent update terms such as Aeonglass, Bestiary, Randomizer, Workshop, and co-op are included as quick searches.
All for One
Defect Β· A-tier Β· Attack Β· RareRefills your hand with free cards while dealing damage β the payoff engine of a 0-cost-heavy Defect deck.
Claw
Defect Β· B-tier Β· Attack Β· CommonMultiple Claws snowball each other into big free damage β a build-around common with Feral and All for One.
Waterfall Giant
Act 1 Β· High danger Β· HP 240 / 250 (A8+)Do not kill Waterfall Giant just because you can. Check the next-turn explosion first or the deathrattle can end the run.
What the current balance changes actually mean
v0.107.1 main Β· v0.110.0 beta trackedA plain-language guide to Aeonglass, Defect, high Ascension, and co-op concerns without mixing main-branch and Beta values.
Defect Zero-Cost Tempo
Defect Β· Zero-Cost TempoChain cheap cards, energy spikes, and recursion to win before the enemy plan stabilizes.
Feral
Defect Β· B-tier Β· Power Β· UncommonRecurs a free attack every turn β pairs with Claw and Beam Cell for endless value engines.
Creative AI
Defect Β· A-tier Β· Power Β· RareA free Power every turn snowballs into unbeatable value in long fights; too slow for short ones.
Aeonglass
Act 3 Β· High danger Β· HP 512 / 535 (A8+)Every sixth card creates an unplayable Wither in hand. Each Increasing Intensity upgrades all Withers, so late cleanup alone cannot save a deck without a damage clock.
Necrobinder Osty Sacrifice
Necrobinder Β· Osty SacrificeTrade temporary resources for graveyard and sacrifice payoffs that snowball over the fight.
Ironclad Strength Burst
Ironclad Β· Strength BurstStack Strength, then convert it into one or two turns of overwhelming attack damage.
Regent Star Scaling
Regent Β· Star ScalingBuild around Star and cosmic payoffs to create one huge late-fight advantage turn.
Route planning: choose the next requirement, not the richest path
v0.107.1A practical map heuristic for elites, upgrades, shops, recovery, and Act 3 boss insurance.
Seven Stars
Regent Β· A-tier Β· Attack Β· RareA massive multi-hit finisher β devastating with Vulnerable setup and enough Star to pay for it.
v0.109.1 Β· Beta Hotfix
hotfix Β· 2026-07-25A narrow hotfix for the v0.109.0 beta branch. It syncs corrected Traditional Chinese translations to fix broken plural evaluation and does not change combat balance.
Workshop, saves, and version-mismatch FAQ
v0.107.1 main Β· v0.110.0 beta notesSeparate save behavior from post-patch mod failures, then diagnose dependencies, platform support, and multiplayer hashes in a controlled order.
Build stability: test the floor, not only the ceiling
v0.107.1Judge a build by first-cycle output, bad-draw recovery, boss coverage, and patch sensitivityβnot by its best screenshot.
Co-op planning, roles, and troubleshooting
v0.107.1 main Β· v0.110.0 beta notesCoordinate party jobs, rewards, and version checks so a multiplayer run does not become several isolated solo decks.
Silent Poison Control
Silent Β· Poison ControlUse Poison as the win condition while Weak, Block, and draw carry the setup turns.













