← Card Tier List

Haunt

Necrobinder

B β€” Situational
PowerUncommon1 ⚑

Whenever you play a Soul, a random enemy loses 7 HP.

v0.108.0 Beta

Introduced in v0.108.0 and still current in v0.109.0: HP loss per Soul increases from 6(8) to 7(9).

Each Soul produces more repeatable damage, strengthening the engine without changing its need for consistent Soul generation.

Official patch notes β†—
Why B-tier:

Turns Soul cards into repeatable damage β€” a strong engine in decks that generate Souls every turn.

Best with:

Grave Warden, Reave, Soul generation